FunTax | |
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FunTax was a several month, individual project written during the Summer before my sophomore year of college. Written in Python, using Pygame libraries, and containing several thousand lines of code, it's my biggest Python project yet. It has ten levels, good particle effects, and custom animations and sounds. Go ahead and try it out; follow the link to the more detailed page here! | |
FunTax Page | Controls: Mouse to maneuver, left/right click for character select. ESC to quit. |
KosbyKombat | |
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KosbyKombat was my final, individual project written during a Summer Program my sophomore year of high school. Written in Python, using Pygame libraries, it covers some basic mechanics and game stages. Only one level, and impossible to win; but still a complete game. Go ahead and try it out; a Windows Executable (.exe). | |
Download KosbyKombat | Controls: WASD for directionals. Space Bar to fire. ESC to quit. |
ExplodingFaces | |
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ExplodingFaces is a simple object oriented example, which also includes a blood particle system. Not too involved, and not technically a game; but still interesting none the less. Also written in Python, using PyGame libraries, and written independently Go ahead and try it out; a Windows Executable (.exe). | |
Download ExplodingFaces | Controls: Simply left-click. ESC to quit. |
YenHunter | |
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YenHunter is the very first game I've ever completed. A simple fetch game, where you pick up coins. Contains some (very) basic Artificial Intelligence. Written in Python, using Pygame libraries, it covers input/output, variable use, and geometric rendering. Keeps a game score and has end-game conditions. Go ahead and try it out; a Windows Executable (.exe). | |
Download YenHunter | Controls: WASD for directionals. ESC to quit. |
Copyright © 2009 David Straily